@tsiddikee wrote:
@dale
I have just compiled an old code, it does not show any error in the code but showing huge difference about override. 73 errors. Syntax looks still the same. I forgot Rhino sdk c++ as most of the time I am writing c#. But I have few important algorithms from the past must need to be upgraded. They were working versions.
Can I send you the the project file, so you can see what are the differences and send me back with correction ?class CMCubeDisplay : public CRhinoDisplayConduit
{
CMCubeDisplay();
public:
CMCubeDisplay(ON_PointCloud& grid_cloud, ON_PointCloud& ball_cloud)
: CRhinoDisplayConduit(CSupportChannels::SC_CALCBOUNDINGBOX |
CSupportChannels::SC_DRAWFOREGROUND)
, m_grid_cloud(grid_cloud)
, m_ball_cloud(ball_cloud)
{
};bool ExecConduit(CRhinoDisplayPipeline&, // pipeline executing this conduit UINT, // current channel within the pipeline bool& // channel termination flag );
public:
ON_PointCloud & m_grid_cloud; // Something else has to keep this up to date.
ON_PointCloud& m_ball_cloud; // This just draws it
};
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