Quantcast
Channel: Rhino Developer - McNeel Forum
Viewing all articles
Browse latest Browse all 8556

UV editor - Get mesh being edited

$
0
0

@Alberto wrote:

Hi all,
is there a way to get the original mesh from the unwrapped one when editing UVs. I would like to add some command to mark texture coordinates but we would need to understand which one is the connected mesh.

Alberto

Posts: 1

Participants: 1

Read full topic


Viewing all articles
Browse latest Browse all 8556

Trending Articles