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Construct a Brep

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@cidelab wrote:

Helo to all,
I need to construct an open Brep, composed by a series of flat surfaces.
After get the points and surfaces. I and append the surfaces to the Brep.
My questions are:
This is the best way to do it?
Do I need to include an extra method. like compact, or dispose, or something else at the end of the loop?
thanks in advance
Carlos.

            for (int j = 0; j < polA.Count - 1; j++)
            {
                pa = polA[j];
                pb = polA[j + 1];
                pc = polB[j];
                pd = polB[j + 1];
                pe = polC[j];
                pf = polC[j + 1];

                srf = NurbsSurface.CreateFromCorners(pa, pb, pd, pc);
                srfW = NurbsSurface.CreateFromCorners(pc, pd, pf, pe);

                brepB.Append(srf.ToBrep());
                brepB.Append(srfW.ToBrep());
            }

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