@cidelab wrote:
Helo to all,
I need to construct an open Brep, composed by a series of flat surfaces.
After get the points and surfaces. I and append the surfaces to the Brep.
My questions are:
This is the best way to do it?
Do I need to include an extra method. like compact, or dispose, or something else at the end of the loop?
thanks in advance
Carlos.for (int j = 0; j < polA.Count - 1; j++) { pa = polA[j]; pb = polA[j + 1]; pc = polB[j]; pd = polB[j + 1]; pe = polC[j]; pf = polC[j + 1]; srf = NurbsSurface.CreateFromCorners(pa, pb, pd, pc); srfW = NurbsSurface.CreateFromCorners(pc, pd, pf, pe); brepB.Append(srf.ToBrep()); brepB.Append(srfW.ToBrep()); }
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