@mahanmotamedi1991 wrote:
Hello everyone, I just realized there is no way to create a mesh face with more than 4 vertices in c#. Therefore in order to create a hexagonal face I had to split it into 2 quad face(Like the photo). is there anyway to merge this to faces into one face afterward? or is there any way to create a hexagonal face at the beginning?
Best,
MM
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