@jeffoulet wrote:
Hi,
I’m storing some Guids into Brep’s UserDictionary in form of a
HashSet<Guid>
value.When I retrieve the UserDictionary right after having attached the Guids, the key value type is correct (
HashSet<Guid>
):
If I close and re-open the file and then retrieve the key, it appears to now an array
Guid[]
:
It is not a big issue as I still can store things into arrays, just wondering if it’s a normal behaviour…
Thanks!
System info:
Rhino 6 SR21 2019-11-25 (Rhino 6, 6.21.19329.23181, Git hash:master @ 71f4fdefc5a61567c57095484bdbf4af5244ed65) License type: Commercial, build 2019-11-25 License details: LAN Zoo Network Node Windows 10.0 SR0.0 or greater (Physical RAM: 32Gb) Machine name: Non-hybrid graphics. Primary display and OpenGL: NVIDIA Quadro P2000 (NVidia) Memory: 5GB, Driver date: 7-24-2019 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 431.70 OpenGL Settings Safe mode: Off Use accelerated hardware modes: On Redraw scene when viewports are exposed: On Anti-alias mode: 8x Mip Map Filtering: Linear Anisotropic Filtering Mode: Height Vendor Name: NVIDIA Corporation Render version: 4.6 Shading Language: 4.60 NVIDIA Driver Date: 7-24-2019 Driver Version: 26.21.14.3170 Maximum Texture size: 32768 x 32768 Z-Buffer depth: 24 bits Maximum Viewport size: 32768 x 32768 Total Video Memory: 5 GB
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