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Plugin on Mac

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Hi all,

I am trying to understand how rhp works on Mac.

  1. How/where Rhino finds/loads the plugin?
    From this document (https://developer.rhino3d.com/wip/guides/rhinocommon/uninstalling-plugins-mac/), it seems ~/Library/Application Support/McNeel/Rhinoceros/MacPlugIns/ is the place that Rhino loads plugin from. Is this the only place? or plugin can be loaded from a path that is added in something like Mac’s version of Registry (https://developer.rhino3d.com/guides/rhinocommon/registering-plugins-windows/)

  2. How does Rhino load plugin from Visual Studio’s debug mode?
    I am trying to test plugin in Mac’s Visual Studio, I found there are two items in plugin manager, and I checked each details, they are the same GUID, and file path. Plugin is still in plugin manager even after I removed rhp from the original path (on Windows, plugins will be unloaded if rhp is removed).


cc @dale

Thanks,
Mingbo

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