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[C++] RhinoSdkBlend::SurfaceBlend gives inaccurate results

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@menno wrote:

I'm trying to get a blend between two BRep edges. I'm using the RhinoSdkBlend::SurfaceBlend function and it gives a blend, but the blend is not G2-continuous even though I gave continuity values of 2. Even worse, the edges do not match and the result cannot be joined into a polysurface.

Now, when I use the same input in the BlendSrf command, the result is G2 continuous and is matched correctly to the edges.

How to replicate the same results from C++?

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