@kvrantzaliev wrote:
Hello team, I know this might be a small thing and yes, I can implement it myself, but would be nice to have
ON_3fPoint::SquaredDistanceTo. In many case in the code you might need to compare only the distances and lengths, while not worried about the actual value. For example
if ( v[0].DistanceTo(v[2]) <= v[1].DistanceTo(v[3]) )
In this case sqrt() will be called twice, while it is not needed.I know this sounds small thing, but when you do high performance evaluation, this may help a little bit. It is 5 minutes of coding and having such function doesn't hurt
Regards
Kostadin
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