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Idle event not firing whilst cycles is rendering

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@pkinnane wrote:

Hi - as per the title, I am seeing that whilst Cycles (ie. the Raytraced Viewport is selected) is rendering, the RhinoCommon Rhino.RhinoApp.Idle event is not firing until I pause the cycles render. Is this the intended functionality? It is quite an issue for plugins which rely on the idle event.

Thanks

Paul

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